Previously, on the Aslan Route... The Macavity is on Acadie to repossess the far trader Perfect Stranger for Hortalez et Cie as she is in arrears with her mortgage. The Port Authority is delighted that someone has come to get the ship off their pad, but first they must repair what seems to be deliberate sabotage. They find that the crew hurried to a nearby mining settlement but were shot down on the way back. And someone is watching them...
Acadie, 1109 Week 12
Returning from the mining settlement at Houillon, the crew of the Macavity stop off first at the junkyard where the Perfect Stranger's wrecked air/raft was brought. Dr Matauranga and Vila search the air/raft and find a well-hidden compartment with a data crystal inside, while Mazun talks to the proprietor - a friendly, buck-toothed woman called Kate - and agrees with her that the air/raft should be considered an insurance write-off. Mazun takes carefully selected photos to support this idea, and Dr Matauranga and Kate collaborate on a convincing damage report. Hortalez et Cie are unlikely to send anyone to check up on this.
On the way back to the starport, the team visits the site of the wreck, now perhaps six months old. Despite the length of time that has passed, several more clues are found, the most intriguing of which is a scrap of a note in German; apart from that, the clues simply confirm what they already know, and they return to the starport to work on the Perfect Stranger, ignoring Rex's suggestion that they storm the control tower and kill and/or interrogate everyone inside.
The data crystal proves to be a 2FA key which unlocks access to an extra layer of data in the Perfect Stranger's flight computer; it transpires that the crew periodically took off-site backups of the data cores and stored them in a bonded warehouse at Herzenslust starport. They will be somewhat out of date, but if the original cores can't be recovered, they would be the next best thing.
Repairs take several days, during which time the crew confirms that they are still under surveillance, investigates but rules out the starport staff, and glimpses their watchers often enough to be sure who they are. Once both ships are ready to lift, Mazun tails the current watcher back to a suburban house. After much debate, the crew decides that they could snatch and interrogate one of these people, but that the likely gain of information isn't worth the risk, so both vessels lift for Amondiage.
The evidence so far suggests that the Perfect Stranger was intercepted, and her crew killed, by Neubayern agents, but it's not clear why; perhaps the crew stumbled on a plot by Neubayern to destabilise Acadie, and were killed to silence them?
Fast Travel, 1109 Weeks 13-19
Earlier, the crew had identified the salvage company which removed the data cores which are their main concern, and also the people sent to appraise the ship and the liner they travelled on. Using a combination of this information, boyish charm, and judicious bribes, the team follows the breadcrumbs to determine where the data cores went, taking them to Amondiage, Achille, St Genevieve, and finally the Schlesien Belt.
The team is split across the two vessels, with Mazun, Vila's friend, and Rex aboard the Macavity, while Vila, Dr Matauranga, and Kharrash crew the Perfect Stranger. Cynical, suspicious people might infer a certain lack of trust on Mazun's part towards Vila and his friend. Surely not.
Schlesien Belt, 1109 Week 20
While the others refuel and replenish the two ships, Rex and Mazun go to the Port Authority and trot out their well-rehearsed story; they have repossessed the Perfect Stranger for Hortalez et Cie for non-payment of her mortgage, and are now taking her back to Zuflucht. However, another salvage company has removed part of her last cargo - some data cores - and Mazun wishes to buy them back.
This innocent tale leads to separate interviews for them with Neubayern Navy officers and some bulky marines. Mazun sticks scrupulously to the truth and can back it up with solid evidence, so despite the Navy's keen interest in the past history of the Perfect Stranger, they have nothing on him and are forced to release him. Rex, spoiling for a fight and definitely the crewbeing with the worst interpersonal skills - unless you count intimidation - is much less convincing, but the Navy decide that anyone who was a genuine spy would have a better cover story than a litany of enemies killed over the past five years in other jurisdictions, and let him go as well, with a somewhat more bemused expression.
The team decide that first, the data cores are probably on Neubayern, and they're not going to get them back with the tools at hand, and second, the Neubayern Navy has an unhealthy interest in the Perfect Stranger and the longer they stay in the Belt, the more likely it is that the Navy will invent a plausible story connecting them to her past exploits, which will result in uncomfortable interviews for them which culminate in twenty years' hard labour.
Both ships lift for Sturgeon's Law, arriving in 1109 Week 22, with the intention of recovering the backups from Herzenslust.
GM Notes
And thus the clue I'd forgotten to give them was reintroduced.
As the scenario is written, the Travellers are supposed to identify and track their watchers (which they did) and then capture them for interrogation (which they considered, but decided against) before travelling towards Herzenslust to recover the backups (which they completely ignored, heading off in the opposite direction for several months). It all made sense at the time.
The interrogation at Schlesien Belt was a hard-fought duel of words between Mazun and his questioner, but Mazun said nothing that was untrue and nothing that he couldn't prove, so while the Neubayern Navy is deeply suspicious of the Perfect Stranger, they have decided that Mazun is an innocent catspaw. This means that they stand to learn more by letting him go and watching what happens.
Rex, on the other hand, has a d4-3 in Persuasion and was actually hoping for a fight to the death with his interrogator. He rolled a -2, and it looked like he would get his wish... and then the interrogator rolled a critical failure. You just can't get the staff these days.