"My mother, I dreamed a dream of stars that fell upon me." - The Epic of Gilgamesh
Elsewhere, date unknown
"Another instance?"
"Yeah. I have some predictions I want to check."
"What about the last one?"
"I've paused it. We can always restart it later... Aaannd it's fully initialised, here we go."
"This one, then coffee, okay?"
"Sure."
Jewell, 001-1105
Arion starts awake, and at first he doesn't remember getting into this particular bed. Shouldn't there be someone in it with him? Memories start assembling themselves, slowly and with a strangely unreal feeling at first, but gathering speed and fluency. He's had that a few times in recent years. After a moment, he remembers discussing it with the medic recertifying him for flight duty, who said it was called jamais vu and nothing to worry about. He realises he can't remember the doctor, just the diagnosis, but then reasons he has seen a lot of doctors over the years so that isn't too surprising.
He steps to the window of the hotel room - sealed against the atmospheric taint - and gazes out over the city lights. Only the brightest few stars are visible, and despite knowing rationally that he should recognise them instantly, it takes a few seconds; he recognises that as another symptom of jamais vu. A couple of them seem to be falling, but after a moment his experienced eye recognises them as inbound ships, radiating heat. Jewell has a big starport and this close to the border, it has a lot of military facilities too.
None of this is anything to worry about, he tells himself, and troops back to bed. Let's see how I feel in the morning.
The human equivalent of "Have you tried turning it off and on again?"
Jewell, 004-1105
Arion enters Godown 95 at the starport, and sees the man he's looking for; thirtysomething, unpolished shoes on the desk, cleaning his nails with a packing knife. In theory, it's illegal to carry a knife on Jewell; in practice, there are a lot of innocent things you need one for, like cooking, or opening parcels, so you still find them in a lot of places, and as long as you're in one of those places doing something innocent that needs a knife, you're okay, unless the police are looking for a reason to arrest you. The nametag on the man's chest says PHILLIPS.
"Good morning," Arion says. "I'm looking for a cargo, and people tell me you're the man to talk to."
"That's kind of them," Phillips says, with a genuine smile. "Ex-scout, just mustered out?"
"Guilty as charged," Arion smiles back. It's impossible not to like Phillips, even if you've only just met him.
"Any particular destination?"
Arion shrugs. "Anywhere I can reach with jump-2." Phillips makes a small noise to indicate he is thinking.
"I've got some luxury goods for Emerald," he says. "If you're running a Type S, you should make about 1200 Credits after operating expenses."
"That sounds good. You're familiar with the ship class, then?"
"Pfft. Second commonest in the Imperium, I wouldn't be much of a factor if I didn't know it," Phillips grins.
They shake on the deal, and thumbprint the contract on their commlinks.
"I'll get the cargo bots to load it up. What's the ship?"
"The Dolphin, hangar 87."
Jewell, 007-1105
Phillips comes to in darkness, tied to a chair. Gagged too, he thinks.
"There he is," a distorted voice says. A second voice, equally distorted, speaks to Phillips directly.
"Eshguurii, I take no pleasure in this, but I do need you to understand how serious it is." There is a bright flare of pain in Phillips' hand, and he realises one of his fingers has been broken. He tries not to cry out, because that might encourage them, but fails. The gag converts his scream to something more muffled.
"Now, I'm going to ask you some questions, some of which I already know the answers to. If you don't answer, or lie, that will cost you another finger. Once you run out of fingers, things will get more unpleasant and harder to repair. Nod to show that you understand." Phillips nods, wondering how they will be able to see that in the darkness. Obviously they can, as the second voice says "Good. Take the gag off." This is done, and voice number two continues.
"Where is my shipment?" Phillips weighs his loyalty to a man he met a couple of days ago against his loyalty to his remaining fingers, and the fingers win.
"It's in a crate of luxury goods bound for Emerald aboard a ship called the Dolphin, in hangar 87. It's scheduled to lift today, I don't know if it already has."
"Go get it back," the voice says to someone else, before turning to Phillips once more, dangerously gentle. "Now, Eshguurii, who told you to do that, and why did you think it was a good idea?"
It takes several more fingers before the voice is satisfied with the answers to those questions.
GM Notes
I'm in a low energy state at the moment, and while I want to do some more solo play, I want it to have the highest fun-to-effort ratio possible. So I've picked my favourite solo PC, solid rules I'm familiar with that allow me to operate at multiple different levels of abstraction, and a setting I know very well. To reduce the initial effort, the PC begins alone; more characters can always be added later.
In concrete terms, that means Arion's back in the Third Imperium, using a mixture of Savage Worlds and Traveller products, with One-Page Mythic in my back pocket to fill in the gaps. The character concept is "somebody who can operate a scoutship single-handed", and this time around I'm interpreting that as follows:
Arion Metaxas, human scoutship pilot
Attributes: Agility d8, Smarts d6, Spirit d6, Strength d6, Vigour d6, Wealth d6.
Skills: Athletics d4, Common Knowledge d4, Electronics d6, Fighting d4, Notice d4, Persuasion d6, Piloting d8, Repair d6, Science d6, Shooting d4, Stealth d4.
Pace: 6; Parry: 4; Toughness: 6 (1).
Hindrances: Heroic, Impulsive. Edges: Ace, Alertness.
Gear: Scoutship, pistol, leather jacket.
I haven't used the Jewell subsector in several decades now, but it fits the spies-in-space vibe that my SF games always gravitate towards; it's detailed in the Mongoose campaign Tripwire, and I think that would pair nicely with Zozer's Into the Neutral Zone as a future group game, so the secondary purpose of this first season is to familiarise myself with the region and maybe flesh it out a little more.
The encounter on 004 was generated by drawing a card every day as per page 144 of the SWADE core rulebook until I got an encounter; the Ace of Hearts told me the encounter was neutral or friendly, then I switched to Zozer Games' Solo and the Starport Encounter table on page 39, which confirmed it with a 53, potential Contact, and referred me to the Patron table on page 59, where I learn this person is a government official, who rolled an 11 (friendly, SWADE p. 33) for reaction to Arion and a personality of 7 (Lazy, SWADE p. 112). What kind of NPC is this? I pull out Classic Traveller Supplement 4 and take the first pregenerated Bureaucrat, which gives me an age and an easily-converted statblock. I roll high/low for gender, and get male. I generate a name for him using Space Corsair's language generators: Eshguurii Phillips
For trading, I'm looking for something simpler than the Traveller rules, so I turn to Veiled Fury Entertainment's Trader Voyages. Looking at the map, I think the routes around Jewell are busy, so draw 4 cards - the best one is an Ace of Spades, luxury items with a 20% bonus - $600 per unit. I also roll a success for Persuasion, meaning one Complication, which a d10 tells me is an attack; some Mythic rolls shed a little more light on that.
As I walk you through each use of the various rules, I'll let them fade into the background, so we can focus on the story.
Normally, I strive for the minimum number of products in a game, especially when playing solo, but for once I'm going to unbend and use whatever is most helpful, which will generally be whatever is most familiar and relevant.
More of this as the game unfolds.